I'll try to keep it brief since I don't like to read overly long guides myself. . 10: Least favoured: Abandoned sectors. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. Add a Comment. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. Similarly, depowering drones right as an anti-drone fires can't get your drone killed. There are a few ways to get past defense drones. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. (Assuming you're using Drones at all, anyway) Not to mention it makes the Hull Repair Drone a lot more viable in a non-exploitable way, since it's a lot easier to justify spending Drone Parts on it when your. . ) Sold the Shield+ drone now, won't be using drone parts on that again; anti-drone is worth keeping. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. Boarding drone and ion intruder aren't great unless you're already playing a boarding ship, in which case you really don't need them. CryptoTrade: selling drone parts station. I'll usually have cloaking, but on three ships I'll typically have hacking instead (because you can't have both). If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. All you have to do is 1) hack life support, 2) shoot life support out as the hack ends, 3) mind control the enemy repairman just before they finish repairing 1 bar of the life support system. When you smash the ship or jump away the Boarding Drone is destroyed. As long as weapons and defenses are even competent that system combo will carry runs to easy wins. i was wondering if it recovers the hacking drone from the hacking bay. official ftl: multiverse development news - read comments r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!please answer soonplease answer soonnvr 16 voies poe 32 voies total 12mp 4 sata alarm i/o:16/4 - francofa eurodisDamage drone control. I never buy scrap recovery. For example, use a combat drone to break a shield for your weapons. You can buy level 2 shields for 50 scrap. You're right. For me, all it does is just a nice chunk of scrap to be sold on drone ships. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. c tier. The Drone Recovery Arm is more for use with Defense Drones than it is for anything else. Ions go with ions. It's too much downside for too little upside. Would much rather have hacking drones have a chance to miss like any other projectile. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. You have to be able to handle shield regen to do damage. Drone control is not popular among high-level players. etc. Plus it got me my watch people burn achievement :D This was back before hacking was a thing - this setup would be even better now. 3 Adv. With the Zoltan A ship, I got past the fist stage of the flagship relatively easy but got absolutely destroyed by the second phase. On a completely unrelated note - yay, I just got the "On a Wing and a Prayer: Get to sector 5 without repairing at a store. 1: break the hacking room, just like weapons or shields. But 50 scrap is worth much more early in the game that later. So it's usually probably just best to take the drone parts and not bother going for that quest beacon, especially when it's far from your planned route (like mine was). 3: have a high enough level oxygen that you can refill faster than the hack can drain. If you win a battle by clearing out the enemy crew, then you do recover the drone part. 1. Next to go is the triple ion cannon. They either need to be cheaper (1 power) or recharge faster to have any real use. #5 eeKay Apr 4, 2014 @ 7:21pm No, boarding and ion intruder aren't recovered also. Been wondering about that. r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!View community ranking In the Top 5% of largest communities on Reddit Does drone recovery arm recover intact hacking drones?With cloaking-3 drones are still scary, but your window of vulnerability is at least smaller -- nominally 7. since you can live off the land and still end up selling / leaving some behind most runs Any crew other than zoltan. Đăng nhập Cửa hàng Trang chủ Hàng khám phá Danh sách ước Cửa hàng điểm Tin tức Thống kêFTL Faster Than Light: All Ships Series. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 1 Answer. Saving 0. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. What is this nonsense with Drone recovery arm, not recovering Hacking. My new favorite augment is probably Reconstructive Teleport. You can also find/purchase hull repair drones which will heal 3 to 5 points of hull, every time you deploy it. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. - Drones don't appear to be selectable - Drone bay doesn't appear to be selectable. 01 on Jul 7, 2016Augments. )Pre-AE, your basic ways to break shields are with a bunch of fast lasers or a bunch of ions. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. I honestly try to buy as little as possible. Yeah, Anti-Personell, Boarding and Repair Drones aren't recovered. 6 "DRONES": Drone Control, some Ion weapons, Hacking, Bombs. But when I just tried it the other day that didn't seem to be the case and the hull repair drone was consumed even when I had the recovery arm. Nebhead. Anyway, I don't care anymore. Basically, I'd consider buying drone control over hacking if I have a. being able to do things such as fixing the hacking exploit, rearrange crew members in the crew list, add hidden augments to ships, show all of the beacon connection lines at once, etc. You receive a message, "We've been hit hard by the war. What is this nonsense with Drone recovery arm, not recovering Hacking. You're totally right that hacking is a much more desirable system than drones. 4. There’s good reason hacking is widely regarded as the best additional system among high level players. Making Missiles sellable would make using missile weapons even less fun. explosive replicator is niche, but its on the same level as drone recovery arm, useful for weaker builds, missile oriented is weaker though, so one tier below, b tier. Time a shield drone to block a missile. I kind of hate how hacking drones freeze in response to cloaking/depowering because it breaks physics. This trick similarly has also quite steep cost of going into battle not fully repaired, with hull drone equipped and negligible benefits because of what FDru said: Drone Recovery Arm means you'll have a surplus of drone parts anyway. The objective is to deliver important information to the remains of the Federation fleet in a distant sector. Event End (No Choices) Hostile Ship Battle. Cloaked but only have 80% dodge -> can still get wrecked. Don't forget your defenses either; You may even be able to run a hacker alongside your drones. Scrap Recovery is something I tend to pick up when I see it, just because it pays for itself. * Zoltan Shield Bypass - Oh, wow. I never buy scrap recovery. Keeping it for post-battle hull repair feel tedious, and a waste of drone parts if you lack the drone recovery arm. Rew. The crew is ok, but lacks the edge of the last ship. Hull repair drones are quite rare in stores or in general, and buying one (probably the most. Hacking uses 1 drone part every time and is not affected by drone recovery arm. . ?Boarding Drone [] Giant alien spiders; Odd moon ; Combat Drone [] Auto-ship sits dormant; Defense Drone [] Small asteroid belt distress beacon (equivalent of Repair Drone) Hull Repair Drone [] Fuel Engi ship repair; Lanius absorbing jump beacon; Mantis ships battle for Rock freighter [no benefit] System Repair Drone [] Fire on small research. I generally think the offensive drones are near worthless, though. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. For me, all it does is just a nice chunk of scrap to be sold on drone ships. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. Looks like an easy way to run out of drones. Report spam using the handy Report Button Mod. i was wondering if it recovers the hacking drone from the hacking bay. Post by UltraMantis » Tue Jan 15, 2013 11:20 pm. What is this nonsense with Drone recovery arm, not recovering Hacking. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости СтатистикаConverting a civilian sector "oh look a hermes missile floating out my window!" for a hull laser 2 at a store out of a preference for lasers means you can't buy drone recovery arm, scanners, hacking, boarding, etc. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. CryptoThere is also a drone which repairs hull damage, the Hull Repair Drone. 6 [Don't want your drones getting knocked out] Defense Scrambler - 7. "-Achievement. The drone recovery arm recovers intact drones. The engi med-bot dispersal is free scrap you can use to buy weapons or the Drone Recovery Arm which is very good for this ship. 1. As OP already has drone systems, lest it be really necessary, he can give it a try. You're right. Drone Recovery Arm, Explosive Replicator, Zoltan Shield Bypass are interesting options on some ships. ago Nope. From sector one, you have to take into account that you'll have to be fighting that guy, and consider how your choices in weapons and augments are helping you with it. AP and Repair can heal in the Drone Controll room though. If you jump before you Hull Repair Drone disappears you will get the drone part you used for. Don’t get too happy though, as it’s still a long charge-up that leaves you open to many volleys before it can fire. - the Teleporter system and Hacking system have been given a rarity of 0 to avoid finding them in stores; - the augments Drone Recovery Arm, Hacking Stun and Reconstructive Teleport have been given a rarity of 0 to avoid finding them in stores and/or receiving them as rewards; - the Engines system has a level cap of 5;i was wondering if it recovers the hacking drone from the hacking bay. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. In short, my normal FTL strategy has worked pretty well against the Hard/Advanced flagship. It's absolutely essential in any drone-centric strategy, but most of the time I just end up spending a ton of scrap on drones instead. But if offence is sub-par against the Flagship, Hull Repair Drone could single-handedly save the game. Stealth A is considered one of the best ships in the game. Basically, one of the dangerous factors in Wave 1 is the enemy Hacking Drone, which can end. So let's say you buy a Scrap Arm at the beginning of Sector 5 and sell it at the end of Sector 7. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. S. E. Drones are sold at better price and unless they are necessary for your survival it better to sell them. Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. Once you have the arm, your goal should be to add a 2nd attack drone. Plus the added benefit of shooting down missiles and pesky Ions, which makes it a good buy in my book. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. Most known for being the foundation Multiverse is built upon, it's more or less a modding API that tries to open up parts of FTL that are normally hardcoded. Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. same as aboveHello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . If you're using the stealth ship that comes with the more efficient 2-power version then yeah power that sucker up all the time but good luck against any form of combat drone or ion weapon. The one thing it can't do is destroy a ship like a weapon. If it's a yes or no binary effect, it will not stack. * Zoltan Shield Bypass - Oh, wow. Since technically hacking uses a 'drone part', but it's not referred to as a drone. In no particular order: 1. ?FTL: Faster Than Light. Also, don't. Log In to add custom notes to this or any other game. The defense scrambler not only makes it impossible for your hacking drone to be shot down, but also missiles. 0. It's to allow you to permanently keep a Defense Drone or 2 active in every fight for the rest of the game using only an emergency 4 or so Drone Parts for the rare scenario where the drone itself gets hit by. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. I wasnt that impressed with either of them , i think hacking is better if you can spare the drones. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. Looks like hacking then as I have the recovery augment but no drone system. It marginally increases the probability you'll shoot down an incoming missile. The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. We need more drone parts to speed up our repairs. Reply More posts you may like. The Drone Control system powers drones, which act automatically and cannot be controlled directly. This is especially important if weapons get hacked. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Reduces need to buy droneparts at stores, as intended. It's awesome. By SSP. It pairs best with the drone recovery arm. Tips: If you have drone recovery, pop the defense drone for every fight where the enemy has hacking or missiles and you'll save a lot of damage. Topped off to 20HP and refrained from scrap recovery arm & beam drone at end of sector. Some believe I did 80 in a row but don't consider it a. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. Drone recovery won't give me the boarding drone or a hacking bot…i was wondering if it recovers the hacking drone from the hacking bay. . Does not recover Boarding Drones, Ion Intruders, or hacking drones. It doesn't cost much, and saves you scrap in drone parts and hull damage in the long run. If you have a Drone Recovery Arm and jump away BEFORE it disappears though, you actually can get the drone part back. This event can occur only once per sector. ID: UPG_ARM_MAGNETIC; Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed at the moment of jumping, allowing for sustainable usage of drones. Other random events when traveling. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. Building heavily around offensive drones is also usually not a great strategy, especially without a Drone Recovery Arm. You need scrap ASAP on normal and hard. At this point you can use hacking AND drones in every battle. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. Hacking Stun. It might have been the most powerful offensive ship I have ever flown! LONCHIVARScrap Recovery Arm. Nearly always an instant buy if it's available. The combo you just described is ridiculously expensive, involves several random items and requires a ton of weapon power. It costs 3 power, and since DC is cheap to upgrade to level 3, it can easily replace a shield bubble if you need the extra scrap for something else. (Though there are about half a dozen other minor bugs. It transitions between those by jumping away when it dies. It depends, sometimes having a defense drone can just straight up save a run. Requires drone part to launch. Source : wiki. Did you get to a sector with 2 shield enemies without finding hacking or a low energy weapon -> get wrecked. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. Please use [SPOILER] if relevant. )It's pretty similar with drones, but I wouldn't say that drones are weak as they are (Hacking and Drone Control are both very strong systems) so it should be pretty fine for them. Nebhead. 3: Code clean-up and. You can no longer leave a single gunner alive all the way through the end of. I like the Halberd Beam and by the end max Hacking, which can take down 4 Shield bubbles. . Hacking the Weapon Control is a very good defensive choice. Also, don't forget the blue options it gives. Long-charge weapons, not so. Get the Scrap Recovery Arm in the early sectors. Automated reloader. So yes, I think that drone control is a solid bet, especially if you happen to have a Scrap Recovery and/or Drone Recovery Arm (but you'll want to replace these before the last sector). Hacking is the most versatile system in FTL, and can be used for all sorts of useful ends. The one exception to this rule may be if you are using bombs, to drop the FS’ evasion to 0 to get guaranteed hits, but even then the shield room is almost certainly the better choice due to its position in the ship, blocking access to several other rooms. 5 seconds. using hacking+ 3 non-crew drones during a fight will quickly drain your drone part supply. It doesn't cost much, and saves you scrap in drone parts and hull damage in the long run. I never buy scrap recovery. I would grab cloak over mind control in almost any scenario. Some examples: Sometimes it can also include drones: These icons represent equipment. An expansive mod for the game FTL: Faster Than Light. There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. Also, random unrelated thing. Sector 5+: 1280 (67%). If it hacks shields or weapons, maybe drone control, hack the hacking system (chance to destroy the probe) or jump away. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. laerteis • 9 yr. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. 5: Minor text fixes. Hard to get but worth it. Then the beam laser. And given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. I tend to never get the Ion Field Disrupter, FTL Jammer, Long Range Scanners, FTL Recharge Booster, Adv Navigation, Stealth weapons. 2) let it perform 2 repair actions 3) Jump away. 0 coins. 2 power combat augment. When the duel began, the flagship's Hacking drone wound up landing on my Drone. i was wondering if it recovers the hacking drone from the hacking bay. Having a weaker option that's also hard-countered seems pretty bad. And offensive drones are also very helpful for ships with zoltan shields or the final boss. If you rely on Hacking, Defense Drones just shut you down. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. Situational tier (Depends on your equipment. Sold Small Bomb, repaired to 20HP, bought Mk1 Combat Drone. Anti-drone drones can also be largely ignored with micro. I. )The hacking drone will almost always get through even against two defense drones. please answer soonWow, that was bad luck with the drone surge. Decent weapons, great defenses (4 shields + 6 engines is my preferred setup), a defense drone. (pre ignite) Scrap recovery arm is a yes, drone recovery arm is a no, since you already get all drones. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. Reduces need to buy droneparts at stores, as intended. I'd say defence drones are more useful earlier in the game, and only a minor benefit against the Flagship. I had no drones or teleportation. g. Cost: 40; Rarity: 4; Advanced Plating [] "Electric scrambler plating that provides some protection against advanced hacking and mind control attempts. On drone ship runs, I can win the game without it, so it seems there's really no need for it. Two boarding drones against auto ships. What is this nonsense with Drone recovery arm, not recovering Hacking. Maybe you've wished you've had a fast forward button while waiting for your rock man to walk to o2 and back, or for your mantis to repair your mantis B ship, or for your level 1 clone bay to finish cloning all 5 of your crew. Adv. Drone recovery arm does work as long as you don't destroy the enemy ship. I'll usually have cloaking, but on three ships I'll typically have hacking instead (because you can't have both). It's generally not worth it unless you have a drone recovery arm, but even then you can probably find a better use for the second drone slot. I prefer mark 2. I could of sworn that they recovered them if the ship isn't blown up. ?i was wondering if it recovers the hacking drone from the hacking bay. A readable [hopefully] tier list of every obtainable item in FTL my passion project ( self. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). Only drones I buy in non-modded FTL are the hull repair drone, the shield drone, or the defense drone mark 2. Hacking drones, boarding drones, and ion intruder drones are not recovered. But 50 scrap is worth much more early in the game that later. If you send it out and let it repair 2 damage after each battle and then jump away, the drone will be re-added to your inventory. (Although if you have the recovery arm it is also fun). That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. This is especially powerful with a clone bay. CryptoMultiple ion weapons if possible, alternatively missile or bomb weapons to take out weapons while the ion blast works down the shields. "Attempts to scramble the enemy drone communication, disabling one to two drones. Drone offense is a very circumstantial build; due to the high consumption of droneparts, a drone recovery arm is very much required, on top of having ions for ionchaining. ago. please answer soonThis is a ship achievement exclusively for the Lanius Cruiser. If you rely on Hacking, Defense Drones just shut you down. The Boarding drone is the first to power down, so a bomb to Drone control can be very useful. Lasers go with lasers. It does not work with hull repair drones. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Once you have the arm, your goal should be to add a 2nd attack drone. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. Anti drones protect you from some nasty auto ship fights with multiple combat drones, which can be a good value pick. Or maybe you get a Drone Recovery Arm. ?FTL: Faster Than Light. Often it's better to think of the starting kit as your early game build, rather than feeling you "ought" to stick to that for the whole game. Scrap recovery arm Drone recovery arm -> Drone control Defense/Hull repair drone Reverse ion field Least common purchases Any weapon. ( drone , weapons , systems . I'm using a VERY boarding-heavy loadout, I can either buy a drone recovery arm to save drone parts, or I can buy a backup DNA bank in case my clone bay goes offline. by FatRatKnight Updated to v1. I've always thought that 50% chance seemed a bit low. If you defeat the ship through crew death, you get any and all drones back, including hacking, MrDNA86 • 9 yr. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. If you really want to go suffocation build more routinely, you need a more specialized setup like massed ion output (enough to routinely lock down 3 systems). You will collect 1000 scrap from Sectors 5+6+7, and accounting for rounding (you only get 8. Lanius boarders can be actually threatening under unlucky cirumstances, and Lanius bombers are one of the most dangerous enemy-types that you can face late. Scrap recovery arm is extremely overrated (it gives 1-5 scrap for each scrap reward, early on it is 1 scrap). It is incredibly effective against Flagship 2 without defense scrambler or some other means of hitting the FS drone system. I find myself buying a few drone parts most of the time. " In order to unlock this achievement, no other weapon except for missiles can be used during the battle, regardless of whether or not they do damage. Every Scrap Recovery Arm augmentation you equip stacks another 10% increase on rewards from all sources as well. please answer soonThe Drone Recovery arm is almost always one of my 3 ship augments. please answer soonAnd given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. ?please answer soonBusiness, Economics, and Finance. You have to get 500 scrap just to get the 50 back you paid for it. I would grab cloak over mind control in almost any scenario. A combat drone maybe shoots 2 instead of 4 times, beam drone maybe 2 instead of 3. Phase 1 (hardest to deal damage). Certain drones are 'toggleable,' meaning they can act as one of two different drones. Bombs and missiles are also helpfulAs long as you find a way to conserve drone parts, either by recovery arm or damaging weapon, your offense will be good until sector 5. Defense Drones also shoot down Boarding Drones and Hacking Drones. So I think it's good for balance that the enemy Anti-drones can be ignored. . v 4. In particular, most of the ship unlocks. ago Yep. . High evasion (that means engine upgrades) and really fast weapons can also be effective. Requires an empty beacon and three drone parts. " Drone parts are consumed when deploying drones and by launching a hacking drone. ago. Works on the flagship phase 2, too. One more thing you could do here, if you are on Hard mode, is remove the power from the weapons just before the. 2 9 comments Add a Comment RiceEel • 9 yr. SSJ2-Gohan • 9 yr. v 4. Did you intentionally quit at the start, or was that a bug?The repair arm is not helpful in my opinion. A ship with a Crew Teleporter also has some wiggle room to reduce focus on Weapons, and same for Hacking, but only so far in both cases;. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIt good idea to not sell them early on. 29. With Hacking (which you should have in every run), the Hull Repair Drone itself, and probably another drone (since you have drone system) drone parts are pretty short. All crew inside a room during a hacking pulse will be. ago This is not entirely correct. Honestly speaking, I wouldn’t invest more than 1 extra bar into the Drone Room (so a max of 4). If I get one free I keep it of. It includes one. First one sold both cloaking and hacking, so really no need to go to the second one (and nothing left to spend anyway. You would be tempted to think the earlier in the game you get it the better. Business, Economics, and Finance. The simplest is to get the Defense Scrambler which disables all enemy defense drones. Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. Each deployment costs one drone part. . Real hero of this setup is the cloaking + hacking combination. Currently my ship is outfitted with the following: halberd beam…FTL: Multiverse adds a wide range of new drone types into the game. Hull Repair is quite a rare (and expensive) drone. ago. Then the trick is to time the flagship's cloak. The guy in the triple laser room gets left alone, for reasons I shall explain below. If you're good at saving them, here are some upgrades to look out for:No, boarding and ion intruder aren't recovered also. You can buy level 2 shields for 50 scrap. What are you even talking about. . FTL Event Creator (make this unique) Single Occurence. In the event that they do get a volley off, the drone will decrease the shots that get to you by 2-3 per volley, essentially acting like an extra 2-3 shield layers. However. External and boarding drones are lost when jumping to a new system and have to be redeployed at each new location or encounter, though a Drone Recovery Arm lets you. No easier than running an engi ship. Can also occur at an exit beacon. com Drone Recovery Arm is commonly overrated.